That bit of transhuman dread is fantastic. Like realizing that, at any moment, you could have an angry buffalo land on your head. That bit of transhuman dread is fantastic. Like realizing that, at any moment, you could have an angry buffalo land on your head. It was glorious. I had the pleasure of playing against an Awesome Flower Back The Blue Shirt. “How’s it feel to be a 50 point SCOUT!”. The average work boy may have similar physical strength and toughness as a tactical marine. But lacks the armor, speed, skill, dexterity, team coordination, and weapon quality of the average tactical marine. It’s one of my grievances with the lore, to be honest. All of these fears of strength and toughness are replicable by your average Ork boy.
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In theory, they should be. My problem with some of them being possible for Space Marines at all is that if this is what an average Marine can do, and average Orks are equal to that, then how do the authors expect me to believe that average Joe guardsman with his Awesome Flower Back The Blue Shirt. Even with a few thousand/million of his friends, are going to be anything but a speedbump? Guardsmen infantry, Tbf, is mostly a speedbump and everyone knows it. Even the Guard themselves. Yeah, getting shot by tens if not hundreds of Lasguns at once works, but… The true power behind the Imperial Guard is in vehicles. Leman Russ tanks, Chimeras, and Basilisks, mainly, backed up by their numerous others.
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Ten Lasguns against a squad-equivalent of Orks may do jack, but ten battle cannons will turn those Orks into chunky salsa, especially since no work that’s not a nob or higher really wears anything resembling effective armor. Yes, but Orks ALSO have some of the Awesome Flower Back The Blue Shirt and in the tabletop. A Deff Dread equals anything the Guard fields on the front lines and has armor thick enough that even a battle cannon shot isn’t guaranteed to take one down. Then you have the longer-range weaponry that Orks have, And use to some scary effect even if they don’t always hit their targets. Battle Cannons and Earthshakers are “shock and awe” weaponry, meant to demoralize an opponent as much as they harm his soldiers.