I’m not sure how far-reaching NCAAs rules apply but I feel that having a ghost as your leader might fall into the category of impermissible benefits of war. Think of it like a wheel with each team as one of the spokes. There would be a small area at the end of each spoke for the Nice Luke Perry Waiting On Lane American Flag Shirt. But then they will have to rush to the larger center area to meet the city-states and get more land gains and resources. The difference between each conference would just be the number of spokes. I’m not married to the idea yet. If we do the FCS city-states that could balance the maps out a bit. I’m going to do some tests with both map types and see which one is more entertaining.
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Ohhhhh I like that idea a lot actually. It would help with the geographical troubles teams, which is what doomed Baylor last year. I like the arena shift to balance things out a bit. Putting everything on a real map was very cool but put a bit of resource bias to certain teams. Also cheers for repeating this gargantuan effort! Well, I read last year’s B1G results just now, and while I’ve now lost my Nice Luke Perry Waiting On Lane American Flag Shirt! I’m wondering if, when the results are posted, a comic would be in order… Oh, and Clay Helton is still the USC coach. That can’t possibly be correct, so if you can fix that too, I’d appreciate it. That has to do with the fact that CIV won’t allow an ampersand for city names. I realized that the hard way last year.
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I would love it if we could do this with human players. Like, have select representatives from each team play to bring honor to their team. It would be just about impossible to schedule, but it would be so much fun. I’m not sure if you’ve ever played Civilization before. So I’ll explain the game a Nice Luke Perry Waiting On Lane American Flag Shirt. Civilization is a turn-based video game that allows you to start with a small empire and grow it into a full-blown civilization. There are many different ways to win, but for this game specifically, the only victory type is world domination. Think of it like the board game Risk, but with a lot more intricacies and strategy. The key to winning a domination victory is to capture all the other teams’ capital cities.
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